1.4.3
Minor Improvements And Bug Fixes:
- Readded the firework VFX at the end of every level
1.4.2
Minor Improvements And Bug Fixes:
1.4.1
Minor Improvements And Bug Fixes:
- Fixed an issue with the idle animation of the default skin
1.4.0
New Features:
- The game now comes with a variety of skins for the player to choose from!
Minor Improvements And Bug Fixes:
- Fixed an issue with the coins reset timer, where it would show a time greater than 24 hours
1.3.4
Minor Improvements And Bug Fixes:
- Fixed an issue that caused certain coins on level 10 to award two coins instead of one
- Increased the distortion effect of the water
- Moved a coin on level 6, that was placed on top of a spike
- Fixed a bug where the total amount of coins collected in World 1. Didn't include the coins collected on level 10
1.3.3
Minor Improvements And Bug Fixes:
- Fixed a bug where the amount of coins collected on level 10, wouldn't be saved
1.3.2
Minor Improvements And Bug Fixes:
- Made level 10 slightly easier
1.3.1
Minor Improvements And Bug Fixes:
- Fixed a bug that caused the spikes on level 10 to be frozen in place
- Fixed a visual bug where the water would be rendered incorrectly
1.3.0
New Features:
- Added the tenth and final level to world 1
- Added two new mechanics:
- Swimming
- Spikes that can fall
Minor Improvements And Bug Fixes:
- Fixed a bug where the player would go very high upon respawning
1.2.0
New Features:
- Google Play achievements have been added to AstroRun
1.1.0
New Features:
- AstroRun has been translated into several different languages
1.0.5
Minor Improvements And Bug Fixes:
- Rebuild the backend of the level selection menu, making it more scalable and versatile for future levels
1.0.4
Minor Improvements And Bug Fixes:
- The entire save/load system has been reworked, making it faster and more scalable
1.0.3
Minor Improvements And Bug Fixes:
- Fixed a bug that caused all of the levels to be unlocked
- Fixed a bug that caused the player to fall through the map on level 3
- Fixed a bug that caused a crate to fall through the map on level 9
- Fixed a bug where highscores meant for level 9, were being submitted to the level 8 leaderboard
1.0.2
Minor Improvements And Bug Fixes:
- Fixed an issue that was preventing Google Play Services from loading. As a result, leaderboards and achievements are now working again
1.0.1
Minor Improvements And Bug Fixes:
- Fixed an issue that prevented certain devices from rendering the recently added fireworks VFX
- Remade the application's icon
- Certain sprites were missing from the main menu, this has now been fixed
Known issues:
- Google Play Services is not loading on startup. Achievements and leaderboards are therefore not available
1.0.0
Minor Improvements And Bug Fixes:
- Prior to this update, it was practically impossible to beat level 7.
The size and location of certain objects have been changed, making it significantly easier to complete the level
- Since the release of AstroRun, the fireworks at the end of each level were in fact just a looped video.
This has now been replaced with a visual effect, improving the overall performance and visuals of the game.
0.12.3
New Features:
- Released the first public beta of AstroRun
0.12.2
New Features:
- Released the first public beta of AstroRun
0.12.1
Minor Improvements And Bug Fixes:
- Fixed a bug that caused some objects in the game to be disabled after the player respawned
0.12.0
New Features:
- Added Dialogue Boxes to inform the player about something
Minor Improvements And Bug Fixes:
- The shop on the main menu has been reworked, to make it more scalable
- Increased the size of the options menu, to make it easier to use for mobile users
- Corrected the title inside the Transfer Account Progress menu
Coming soon:
- The boss level for world 1
0.11.0
New Features:
- Reworked the options menu
- New levels can now also be unlocked by buying them
Minor Improvements:
- The user can now switch between High Quality and Performance mode
- Improved the item shop's UI
- Small changes to the about section of the main menu
Bug Fixes:
- Fixed a bug on level 9 that disabled certain acids
- Fixed a bug that caused frame drops
- A spring below the surface of level 4 has been made more visible
0.10.0
New Features:
- Added an outline effect to the objects that damage the player.
This outline effect will be activated as soon as the player has died at least once to that object.
- Added a death animation to the player
Minor Improvements And Bug Fixes:
- Fixed an issue on level 9 where certain objects weren't drawn in the correct order, and thus invisible while playing
Coming Soon:
- Replay system
- The boss level for world 1
0.9.1
Minor Improvements And Bug Fixes:
- All the levels are now available and unlocked, right from the start. Without requiring the player to unlock them one by one
Coming Soon:
- Replay system
- The boss level for world 1
0.9.0
New Features:
- Added the levels 6, 7, 8 and 9
Minor Improvements And Bug Fixes:
- Fixed an animation bug related to the springs
Coming Soon:
- Replay system
- The boss level for world 1
0.8.5
Minor Improvements And Bug Fixes:
- A bunch of optimizations have been made when it comes to the size, compression and loading of textures.
Therefore also reducing the amount of draw calls substantially
- Improved the overall performance of devices running on Android 7 and higher.
This was achieved by removing Vulkan from the game and replacing it with OpenGLES.
This drastically improved the performance and now allows for a near constant 60 FPS
- Added shadows to some parts of the ground
- Improved the visuals of the winter bush
0.8.4
Minor Improvements And Bug Fixes:
- Hotfix for the coins reset timer that reseted everytime the player opened the main menu
0.8.3
Minor Improvements And Bug Fixes:
- Hotfix for the coins reset timer, where it wouldn't reset after 24 hours but instead just displayed a negative time
0.8.2
Minor Improvements And Bug Fixes:
- Hotfix for the coins reset timer that restarted everytime the game launched
0.8.1
New Features:
- The player can now recollect coins that they already collected previously.
Coins will respawn every 24 hours
Minor Improvements And Bug Fixes:
- Added barriers to the beginning and end of level 5
- Fixed the impossible spring jump at the end of level 5
- Added a gender switch button to the skins shop
- Added prices to the skins
- Optimized the way the game sets the target framerate
- Optimized the performance impact of acids
0.8.0
New Features:
- Added level 5
- Added a video to the background of the main menu
- Added background audio to the main menu
- Improved the item shops' UI
- Added account recovery to the Options menu
- Added SFX to the buttons on the main menu
- Added SFX to the buttons on the pause menu
Minor Improvements And Bug Fixes:
- Fixed a bug with the level unlock system
- Readded support for 7.000 devices
0.7.2
Minor Improvements And Bug Fixes:
- Added SFX to checkpoints
- Added GPU instancing to allow for smoother gameplay
0.7.1
Minor Improvements And Bug Fixes:
- Leaderboards, achievements and logging into Google Play Services didn't work anymore.
These issues should be fixed in this update
- Clicking outside the pause menu panel area, will close the pause menu and resume the game
- Added SFX to the falling spikes
- Fixed an issue that pressing the "mute all sounds" button, wouldn't mute the SFX
- Fixed a spelling mistake
0.7.0
New Features:
- Added a main menu
- Added GPGS (Google Play Games Services)
Minor Improvements And Bug Fixes:
- The player can no longer collect coins, that they have collected previously
- Aligned the last background of level 4 with the ground
- Fixed an issue that SFX couldn't be muted
- The "back to Main Menu" button on the pause menu works now
0.6.0
New Features:
- Added level 4
- Added a pause menu
- Added a new enemy: The Saw
Minor Improvements And Bug Fixes:
- Switched over to a brand new version of the Unity game engine
- Fixed a bug on level 3, which caused the player to fall through the map
- Readded camera follow, which was removed by accident in the last version
- Fixed a bug which resulted in the player not being able to jump on turrets
Coming soon:
0.5.1
Minor Improvements And Bug Fixes:
- Reduced the size of the game by 27%
- Improved the performance across all levels
- Fixed a bug which caused splash sounds to play, at the start of a level
- Removed the bug which gave the player the opportunity to jump very high around certain objects
- Fixed a spring on level 2, which launched the player way too high into the air
0.5.0
New Features:
- Added in App Updates to AstroRun which notifies the player when there is a new update available.
Minor Improvements And Bug Fixes:
- Fixed a bug on level 2 which caused the player to fall through the map
- Fixed an issue which caused the player to be rendered behind the cave on level 3
0.4.0
New Features:
- Added crates
- Changed the appearance of the character inside the game
Minor Improvements And Bug Fixes:
- Changed certain killzones to be acid
- Improved the visuals of the water
- Changed the logo of the game
- Changed the app description in the Google Play store
- Adjusted the amount of coins across all levels
- Improved the background on level 3
0.3.4
Minor Improvements And Bug Fixes:
- Fixed a bug which caused the player to jump very high around checkpoints and at the end of a level
- Fixed an issue which caused the death counter to stop counting up, after the player reached a checkpoint
- Fixed an issue with the fireworks not being transparent
- Removed background compression artifacts
- Optimized level 2 so there isn't any lag
- Fixed a bug which caused the wrong spring to animate
0.3.3
Minor Improvements And Bug Fixes:
- Fixed an issue with the loading screen not getting displayed correctly
- Decreased the game's size by 35% and reduced its memory usage by approximately 3GB
0.3.2
New Features:
Minor Improvements And Bug Fixes:
- Fixed an issue where the death counter wouldn't fade in and out between scenes
- Fixed a bug at the start of level 3 that displayed the wrong level number
- Fixed an issue that people with an older phone weren't able to play the game.
This was caused by these people's devices not having enough memory available
- Fixed an issue that some textures would be displayed as pure black.
This was caused by the GPU of these devices not supporting the compression format
0.3.1
New Features:
- Added a text box at the beginning of each level, to show what the current level is
- Added a death counter
Minor Improvements And Bug Fixes:
- The spikes on level 3 were on a wrong layer. Which resulted in them getting drawn behind the background.
- Removed the FPS counter
- Fixed a bug where camera would be shown incorrectly after respawning
- Fixed a graphical glitch, which caused a slope on level 1 to be drawn inside the mountain
0.3.0
New Features:
- Added level 3
- Added a turret
0.2.2
Minor Improvements And Bug Fixes:
- Fixed an issue where the music wouldn't loop on level 2
- Fixed a spike on level 2 that wouldn't kill the player
- Removed the lag on level 2
- Fixed a bug with the falling spikes
- Adjusted the behaviour of checkpoints
- Added an FPS counter
- The total amount of collectible coins has been added to the coins counter
0.2.1
Minor Improvements And Bug Fixes:
- Reduced the game's size
- Optimized the background on level 2, which caused major performance issues
- Optimized the game so it can run at 60 FPS
0.2.0
New Features:
- Added level 2
- Added a portal to go to the next level
- Added the end of level music
- Added fireworks at the end of every level
0.1.2
Minor Improvements And Bug Fixes:
- The number of coins collected, would clip with the coin icon if the player collected more than 99 coins
- The player would get stuck in the ground after respawning
- The background music would stop playing randomly
- The jump button didn't work anymore
- The player now jumps immediately after pressing the jump button, instead of having to release it first
- Reduced the game's size by 30%
Known issues:
- The player can't proceed to the next level
- The player's camera glitches after respawning
0.1.1
Minor Improvements And Bug Fixes:
- Fixed a bug where the player would get stuck on walls
- Fixed a bug where the tiles of the map were too small
- Fixed a bug with the UI, where it didn't scale correctly across different screen types and aspect ratios
- Fixed an issue where the wrong splash image got displayed
- Added a missing barrier at the end of level 1
- Increased the volume of the background music by a little bit
- Increased the jump button's hitzone size, this way it's easier to use the jump button
- Decreased the joystick's size, this way it's easier to move around inside the game
0.1.0
New Features:
- Added a background
- Added level 1
- Added killzones
- Added barriers
- Added falling spikes
- Added spikes
- Changed the project's backend to get better performance and a smaller file size
- Added a joystick
- Added water
- Added a spawnpoint
- Added a checkpoint
- Added a playable character
- Added camera following
- Added bushes and trees
- Added a logo + splash art
- Added coins
- Added background music
- Added a counter that shows how many coins the player has
- Added springs
- Added a waterfall